Category: Mashterpiece Theater
“It is the basic condition of life, to be required to violate your own identity.”
~Philip K. Dick
Imagine waking up to find yourself in a body that isn’t yours, a body that isn’t a body at all. You wake to find yourself inside the shell of a powerful machine. It’s a weapon, and it has a controllable trigger. This is what happens when someone pulls that trigger.
The source video is a captivating trailer from Riot Games for League of Legends set (not coincidentally) to “Machine Dreams” by Two Steps from Hell. The glitchy nature of the original video allowed me to do some things I normally can’t, which doesn’t distract from the original and helps further the story. The song is unusually electronic for TSfH, but it’s just as powerful and epic.
This is one of those rare videos that was put together in a single evening. I’d already done another mashterpiece with this video before, but the themes were strangely perfect. After a few failed attempts to merge the two, I had a breakthrough when I realized that Premiere Pro’s optical flow setting totally worked in my favor this time. The video itself is already filled with glitches because of the storyline, so my digital meddling mostly goes unnoticed.
This video is very much a work in progress. The only footage available to me when I made was three of the trailers released over the past couple of years. A friend is currently capturing high-quality video for me, which I’ll use to continue improving upon this version. Aside from it simply being higher resolution, it’ll have a lot more options for me to tell the story.
I’ve been looking for a video to set to this song for more than a year, but I wasn’t able to find the right one until now. I’m still on the fence about whether it works, but I have a feeling another injection of new imagery could make this video all I hope it can be. “Victory” is currently the most popular song on YouTube by Two Steps from Hell. It has over 12 million views on the official video, and countless re-uploads and remixes like mine. I wanted to make my version unique, so I remixed not just the video but the audio as well.
The video starts with the orchestral version of “Victory,” highlighting Horizon Zero Dawn‘s beautiful and mysterious past. Then it shifts into the more familiar instrumental version as human beings are introduced, traveling from far off lands to find what remains of civilization. Once we are introduced to our main character, we finally hear the main theme of the song as it shows her growing up and practicing her archery. As she and her skills take center stage, it shifts into the full version with choir and lead vocalist. The song naturally dips into a mostly orchestral section as we begin to see her actual story unfolding, with a mysterious journey across the machine-filled plains and ancient ruins. Finally, the song drops into a powerful reprisal of the orchestral version, the section of music that inspired this whole project.
I became obsessed with that part of the orchestral version while on a very long drive across Texas. The whole song is just so well written and performed with such intensity that I couldn’t stop listening to all three versions over and over. And it was during one of those listens that I heard the orchestral “break down” and knew what I had to try as soon as I got to my computer. The result is the video above, which I will continue to work on until I’m no longer inspired.
- Horizon Zero Dawn – Launch Trailer
- Horizon Zero Dawn – E3 2016 Trailer
- Horizon Zero Dawn – E3 2015 Trailer
This fight sequence from the movie Sucker Punch is perfectly over the top. Three twelve-foot-tall samurai battle against one young woman. Spoiler alert: she wins. If you’re not familiar with the premise of the movie, this fantasy world is a mental construct of the main character’s mind. She’s able to deal with seemingly insurmountable odds because she is blurring the lines between fantasy and reality. At least, in theory.
The music track is “Chase the Light” by Two Steps from Hell, and it perfectly matches the flow of the fight scene. From the tense standoff at the beginning to the intensity that kicks in when it literally happens on screen, so many of these musical cuts beg for an action-packed, time-warping video like this one. Though critics weren’t fans of this film, the sheer badassery and poetry to its scenes provide a wealth of imagery to draw from for inspiration.
One of my favorite things about this video is the way her head twitches (just perceptibly) to the side the first two times we see her face. She’s strong and confident, walking right up to these giant samurais. But she has to fight off her own sense of self-preservation. Her instinct is to look away, to run. But she pushes right through it, coming toe-to-toe with all three of them.
I’m the reason for all of this. They call me a killer, a monster, a terrorist. I’m all of these things.
This was an exercise in immediacy. Some videos take me several hours, some take many days, and some take weeks. This one only took a few hours. Two Steps from Hell uploaded this song to their channel today, so I wanted to ride the wave. And though there are obviously things I want to change, the challenge was putting together a video I could feel comfortable releasing before the day was over.
Is it a dream
or a memory?
This has been my go-to Slipknot song for the past 17 years, so I really wanted to find a video for it. After testing out a few random others, I stumbled upon this one from Riot Games. Though the song wasn’t written with this concept in mind, some of the lyrics are serendipitously perfect. The whole video is about the protagonist dealing with the illusions in its mind, so the line “is it a dream or a memory” takes on an almost literal meaning. And let’s not forget the fact that the animation is computer generated while he’s saying, “Everything is 3D blasphemy.” But what really seals this video for me is the action at the end, when the song shifts into its final form (so to speak). Makes me wish this video was twice as long.
I suppose it was inevitable that I’d mix two of my favorite things together. This brilliant animated short film by Paul “Otaking” Johnson features an animation style reminiscent of cartoons from the 80’s and 90’s. It’s an homage to the TIE Fighter video game from 1994. I set it to Dream Theater because their music seems perfectly suited for animation, particularly from that era.
© 1999-2018 Eric P. Metze