It’s hard to believe that such a powerful trailer is meant for a glorified mobile game, but who am I to complain? The song and the video have nearly identical rises and falls, so they fit together nicely here. My favorite aspect of it is watching the ending slip into slow motion right as the music reaches its peak.
This haunting short film is a variation on another film by the same creator. It imagines the world after war has been completely automated for decades, and war machines are all that’s left of humanity. The soundtrack is equally haunting in its ethereal nature and almost lackadaisical meandering through what appears to be a melody trying to form and re-form itself. Collectively, these two pieces come together beautifully.
I just love this one. The music is so powerful, and it fits the visuals so well. Sometimes I get the urge to watch this one just to get excited about something. Even though the music of the original is good, this version just works so much better.
I’ve been wanting to do this for a very long time, but none of the videos I found seemed to have the constant kinetic energy that this song requires. I had the first trailer for Smite in my queue for several months before I stumbled back upon late last night. Within minutes, it became clear that the two would work great together. A bit of tweaking later, this video was born. This is one of the only first drafts I’ve felt comfortable releasing.
“Perhaps we had a chance for peace, but desperation and trust are seldom allies.”
This is my first video in 4k, which is interesting because I think they overdid it. It was hard to find a still shot that summarized the whole video because so much of it only looks good on a big screen. But boy does it look good on a big screen. And the music is epic enough to belong in 4k, so I feel like it works really well.
“It is the basic condition of life, to be required to violate your own identity.”
~Philip K. Dick
Imagine waking up to find yourself in a body that isn’t yours, a body that isn’t a body at all. You wake to find yourself inside the shell of a powerful machine. It’s a weapon, and it has a controllable trigger. This is what happens when someone pulls that trigger.
The source video is a captivating trailer from Riot Games for League of Legends set (not coincidentally) to “Machine Dreams” by Two Steps from Hell. The glitchy nature of the original video allowed me to do some things I normally can’t, which doesn’t distract from the original and helps further the story. The song is unusually electronic for TSfH, but it’s just as powerful and epic.
This is one of those rare videos that was put together in a single evening. I’d already done another mashterpiece with this video before, but the themes were strangely perfect. After a few failed attempts to merge the two, I had a breakthrough when I realized that Premiere Pro’s optical flow setting totally worked in my favor this time. The video itself is already filled with glitches because of the storyline, so my digital meddling mostly goes unnoticed.
This has been my go-to Slipknot song for the past 17 years, so I really wanted to find a video for it. After testing out a few random others, I stumbled upon this one from Riot Games. Though the song wasn’t written with this concept in mind, some of the lyrics are serendipitously perfect. The whole video is about the protagonist dealing with the illusions in its mind, so the line “is it a dream or a memory” takes on an almost literal meaning. And let’s not forget the fact that the animation is computer generated while he’s saying, “Everything is 3D blasphemy.” But what really seals this video for me is the action at the end, when the song shifts into its final form (so to speak). Makes me wish this video was twice as long.